How we're Handling Moderation on DEG Mods

Showcasing and explaining content moderation on DEG Mods, while maintaining the site's censorship-resistant and permissionless nature.
How we're Handling Moderation on DEG Mods

As some of you might be aware, we can’t take down mod posts/pages or ban creators’ accounts on DEG Mods, as we’ve built the site on top of the Nostr protocol. With that said, a lot of people are concerned with seeing a malicious posts on the site, like spam, scams, posts with viruses, and illegal content, and other worries like not wanting to see specific content. People are worried on how we’d be handling all of these issues as we claim censorship-resistance.

This post is to help showcase and explain how we’ll be handling content moderation on the site, while maintaining the site’s censorship-resistant and permissionless nature.

Reporting and blocking

The first thing that can be done, in regards to moderation, is for users to report mod posts (or other type of posts). Reporting would result in us having a look at said reported post and determine if we’d block it or not.

Blocking it means that it will be hidden from initial view on the website, yet it’d still be accessible if someone has the link, or accessible on other sites.

Illegal content

In regards to illegal content, we’d essentially do the same thing as mentioned above, and at that point the relevant authorities would need to handle it from then on, as they try to find the perpetrator and prosecute them.

Web of Trust (WoT)

There will be, if not already, an near automated moderation system applied almost site wide, which would handle most of the leg work. This system is called Web of Trust, where it works by showing content published by users who we have followed, and their tree of followers (up to a point that we’d determine).

In essence, the natural behavior of users using the site, from mod creators to enjoyers, like publishing mods, commenting, reacting, publishing short posts, writing update posts or news/announcements, following whoever they like, not following who they don’t like and/or blocking those who publishing malicious posts, would act as a moderation layer for for themselves and everybody else. Of course, this means that not everyone will necessarily be visible on the site initially as they start, so that’s why everyone is encouraged to interact with each other, follow who you like, block bad faith actors, and so on. Everything is interconnected with each other to create a very efficient, effective, and safe viewing/usage experience on the site.

As we mentioned initially, we’ll also maintain our claims of censorship-resistance by providing a toggle to remove the site’s WoT filter, including the user’s WoT, if they want to see almost everything. This gives everyone a method and chance to be seen, regardless of this moderation layer.

Individual moderation tools

Each individual user on the site has the ability to block a mod posts (or any other type of posts) on the site, as well as whole accounts and their posts.

As we mentioned briefly above, each user will also have their own WoT preference, to see posts of the people they trust, as well as their follows, and so on.

Various systems and designs

We’ll be introducing various different systems/designs that would help with general moderation of the site from the user’s perspective and exploration of the site. As an example, if a mod post won’t include a malware scan report of the mod files (and we’ll see if we can make this an automated, then there’d be a visible note around it to indicate that there hasn’t been a scan done for it and advise users to be careful of malware).

Questions and answers

Here are a few questions and answers related to this topic. We’d update this post as new info comes along.

Do you allow X or Y type of content?

As long as its a mod (specially cases were non-mods wouldn’t be subject to moderation), is legal, not directly harmful (malware, scam), and isn’t spam, then you should be fine.

Does fiction equal fiction?

Yes.



Replying to — 22683242-f8ca-4d9a-a25b-3d07bff0ba2a

This we well thought out and i like you’re giving people options.

The mod post is still there and can still be downloaded. What you saw is the just the images being taken down by the server owner where the images were uploaded. The mod author simply needs to update the the image links.

Replying to — 22683242-f8ca-4d9a-a25b-3d07bff0ba2a

Sorry if this isn’t the right place to put this but I don’t see o FORUM place anywhere. Do you have instructions on how to correctly submit Mods? I’m not worried about making money but I’d like to help with bringing over Mods I’ve downloaded from Nexus before I found out they were woke & want to put them on here.

Reply to — Sorry if this isn’t the right place to put this but I don’t see o FORUM place anywhere. Do you have instructions on how to correctly submit Mods? I’m not worried about making money but I’d like to hel…

It’s all good. Yea there isn’t a forum right not, but it will be developed and implemented eventually.

In regards to submitting a mod, there will a video tutorial on how to publish a mod to help make sure one is doing it correctly, for now though, it should be easy enough. Once logged in and went to the mod submission page (found at the top of the website):

  1. Search for and select the game you want to publish a mod for
  2. Add a title for your mod post
  3. Describe your mod and write instruction for how to install the mod
  4. Drag-and-drop the featured image for the mod
  5. Write a short/small summary of the mod (this text would appear in the mod card when people are browsing for mods)
  6. If the game is NSFW, then check the box
  7. If the mod is a repost, meaning you didn’t make the mod but want to repost, then check the box, and then fill in the name of who made it to provide proper credit.
  8. Drag-and-drop one or more images to showcase the mod
  9. Add tags to your mod, separated with a comma
  10. Select one of the categories, or add your own manually if nothing fits (example: “custom text > custom sub text” without the quotes. You can add up to 10 sub-categories, and up to 10 categories in general)
  11. Since we haven’t implemented the censorship-resistant file hosting system yet, which would make things easier, you have to go to a third-party file host website, like catbox.moe or github, upload your files there and grab the file link (that ends with a .zip for example. In the case of github, you can grab the download link from clicking the ‘Code’ green dropdown button, and right-clicking the ‘Download ZIP’ button then clicking ‘copy link address’ or something similar), then paste that in the first field in the ‘Download URLs’ section. The rest of the fields are up to you to fill, however, it’s advised that you fill up the ‘Malware Scan Link’ field, which lets users know your mod is malware free. Use an online tool like virustotal (linked in that page) to help you scan your mod files and generate a report link for you to share.
  12. Lastly, click the ‘Permissions & Details’ button to expand that part. Choose what permissions you want to present for the mod you’re publishing.
  13. Hit ‘Publish’ and you’re done.

Replying to — 22683242-f8ca-4d9a-a25b-3d07bff0ba2a

What exactly do the following do?:- Trust filters: Site & Mine, Site Only, Mine Only, None Web of Trust (WoT) level: 0-100

Reply to — The mod post is still there and can still be downloaded. What you saw is the just the images being taken down by the server owner where the images were uploaded. The mod author simply needs to update …

The download itself also got banned since it was hosted on archive.org

Replying to — 22683242-f8ca-4d9a-a25b-3d07bff0ba2a

what there needs to be is a meeting like i tried to do in the past of modders who suffered The other places and the gatekeeping of the Big one and made the exit like a huge meeting of people who could put forward ideas about how to go forward I myself would make a forum but id have no staff i could trust to moderate it. I myself Left Discord and moved over to Matrix.